GDC Next

GDC Next News and Information Blog

[Welcome to the Game Developers Conference Next weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

October 23, 2014

Learn to make multiplatform games and protect your IP at GDC Next

GDC Next 2014 featuring ADC is almost upon us, and conference organizers are happy to confirm that the November conference will host a pair of insightful talks addressing contemporary challenges facing game developers.

Specifically, video game industry attorney Mona Ibrahim will be leading a session on how game developers can guard themselves against intellectual property lawsuits, while Owlchemy Labs (Snuggle Truck) CEO Alex Schwartz will run down the realities of multiplatform development.

Continue reading "Learn to make multiplatform games and protect your IP at GDC Next" »

October 21, 2014

Techland and Gree deliver new mobile-focused talks at GDC Next

GDC Next 2014 featuring ADC is fast approaching, and conference officials are excited to reveal another pair of useful talks that will take place at this year's November conference.

Curious about mobile game development? Techland producer Pawel Rohleder will be speaking at GDC Next about how his studio managed to launch its own small mobile game team inside the larger Techland operation, while Gree International's Chris Tabasa will be sharing advice on the best ways to keep players of your next mobile game satisfied weeks, months, and years after launch.

Continue reading "Techland and Gree deliver new mobile-focused talks at GDC Next" »

October 20, 2014

GDC Next speakers share their 'hidden gem' game recommendations

One of the main themes of the upcoming GDC Next conference is discovery -- not just those "Eureka" moments of game development, but also the act of finding new games to enjoy.

To that end, GDC Next has added a new Discoverability track to this year's show that includes a session on developing games with an eye towards YouTube viewership, a session on the secrets of App Store placements and a rundown of modern messaging apps and how you can boost your game's discoverability through them. The conference itself is taking place November 3rd and 4th this year at the Los Angeles Convention Center.

In the spirit of discovery, organizers polled some of the game industry professionals who will be speaking at GDC Next about their personal favorite apps and games, asking them to share some of their favorite "hidden gems" with the world ahead of next month's show.

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October 16, 2014

Unity and Google address dev concerns in GDC Next sponsored talks

We're mere weeks away from GDC Next 2014 featuring ADC, and as the conference draws nigh we'd like to take a moment to run down some of the notable sponsored sessions available to game industry professionals attending in November.

Of course, you can read the full list of GDC Next sponsored sessions from Intel, Gree, Mozilla and more on the conference Schedule Builder; today we're highlighting a few that developers may find particularly useful or informative.

Continue reading "Unity and Google address dev concerns in GDC Next sponsored talks" »

October 14, 2014

GDC Next speakers address a few failings of modern game design

Developers, get ready: GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center in less than a month.

Today we're excited to highlight a few of the important talks at this year's conference, which takes place November 3rd and 4th with an eye towards answering a simple question: now that you've made your game, what comes next?

If you've ever worried that the industry is losing part of its soul to the remarkable popularity of free-to-play and licensed games, don't worry -- you're not alone. Veteran developers who have spent time working in those sectors of the industry will be at GDC Next this year to share their lessons learned, and examine what the broader industry can learn from some of their experiences.

Continue reading "GDC Next speakers address a few failings of modern game design" »

October 9, 2014

GDC Next debuts talks on audio for indies, social gameplay design

We're weeks away from GDC Next 2014 featuring ADC, and today show organizers are pleased to reveal another pair of informative talks that will take place at this year's November conference.

Uken Games' lead developer Owen Lawson and Hexany Audio creative director Richard Ludlow are coming to GDC Next this year to share advice and lessons learned in designing excellent social gameplay and crafting impactful audio when you're a small-scale developer on an indie-level budget.

Continue reading "GDC Next debuts talks on audio for indies, social gameplay design" »

October 7, 2014

GDC Next adds talks on building your community and your business

We're less than a month away from GDC Next 2014 featuring ADC, and today we're excited to reveal two more great talks that will take place at this year's November conference.

Developing your community and your business are crtical aspects of sustainable game development that are often overlooked by small-scale studios, so it's good to have both Failbetter Games (Sunless Sea) marketing manager Hannah Flynn and Powell Group CEO Jay Powell at GDC Next this year to lead sessions offering meaningful, actionable advice on both topics to conference attendees.

Continue reading "GDC Next adds talks on building your community and your business" »

October 2, 2014

GDC Next adds talks on mobile marketing and PopCap's sound design

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are excited to reveal two more great talks that will take place at this year's November conference.

This year PopCap's own Damian Kastbauer will be coming to GDC Next to give a talk on what it takes to deliver great game audio regardless of platform, while a panel of experienced mobile talent will share what they've learned about the trials of building a brand for your mobile game/app that's reputable, long-lasting and relevant on a global scale.

Continue reading "GDC Next adds talks on mobile marketing and PopCap's sound design" »

September 30, 2014

Find out how to make games for a YouTube audience, at GDC Next 2014

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year's conference, taking place simultaneously November 3rd-4th, 2014 at the Los Angeles Convention Center.

Keenan Mosimann, a popular YouTube personality and game producer who goes by "Criken," will be offering tips for developers on how to best prepare their game to achieve web video attention in his talk, "How Do Games Go Viral?: Making Games for YouTube."

Continue reading "Find out how to make games for a YouTube audience, at GDC Next 2014" »

September 25, 2014

GDC Next reveals talks on the business of launching your next game

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

This year, Execution Labs cofounder Keith Katz and Pug Pharm Productions CEO Steve Bocska will be leading cutting-edge sessions on how developers can practically approach the challenges of promoting their games and keeping their players engaged in the weeks and months after a game is released.

Continue reading "GDC Next reveals talks on the business of launching your next game" »


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