GDC Next

GDC Next News and Information Blog

[Welcome to the Game Developers Conference Next weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

September 15, 2014

YouTubers and first-parties win out in GDC Next discovery survey

In order to better understand the contemporary game industry in advance of GDC Next 2014 featuring ADC, Game Developers Conference officials have surveyed over 300 game industry professionals about their opinions on launching and marketing games across markets that grow more crowded every year.

The results of that polling process reveal several fascinating trends in the way that modern game makers balance their marketing and community outreach efforts before, during, and after their game has launched.

Continue reading "YouTubers and first-parties win out in GDC Next discovery survey" »

September 11, 2014

Reminder: GDC Next's ADC 'Best in Apps' contest closes next month

The organizers of GDC Next featuring ADC are excited to confirm their continuing partnership with AppCircus, the unique global traveling showcase of some of the world's most innovative and creative apps.

As part of that partnership, AppCircus is once again bringing its Best in Apps free contest to GDC Next featuring ADC in Los Angeles, with a deadline to submit by 11:59 PM PT on October 15.

Continue reading "Reminder: GDC Next's ADC 'Best in Apps' contest closes next month" »

September 9, 2014

GDC Next adds talks on Skulls of the Shogun and community design

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

Skulls of the Shogun programming wizard Borut Pfeifer will be attending the conference to give a talk on the trials and triumphs of coding your next game to be completely cross-platform, while community management guru Matt Fairchild will lead a session breaking down the practical benefits of cultivating a vibrant community for your mobile game -- and how to go about pulling it off.

Continue reading "GDC Next adds talks on Skulls of the Shogun and community design" »

September 4, 2014

GDC Next adds talks on community management and proximity sensors

We're just months away from GDC Next 2014 featuring ADC, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

The focus of today's announced talks is squarely on the art of designing and drumming up support for cutting-edge games, as the creative director of UK-based Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice and techniques for meeting your community's needs.

Continue reading "GDC Next adds talks on community management and proximity sensors" »

September 2, 2014

GDC Next reveals talks on raw game design and kid-friendly apps

We're just months away from GDC Next 2014 featuring ADC, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

To wit, veteran game designer Tadhg Kelly will be delivering a talk on the language of raw game design (and how fluency in it will help you build your best games) while a panel of kid-friendly app developers discuss the trials and tribulations of developing compelling educational apps for the contemporary app stores.

Continue reading "GDC Next reveals talks on raw game design and kid-friendly apps" »

August 28, 2014

GDC Next adds fresh talks on F2P design and app store conquest

The organizers of GDC Next 2014 featuring ADC are working hard with the best and brightest people in the game industry, and today they're excited to announce two more great talks that will take place at this year's November conference.

To wit, YetiZen co-founder Japheth Dillman will share his company's long-secret strategies for optimizing your mobile game's presence on the app stores, while monetization expert Ethan Levy will offer tips on building ethical, sustainable and successful free-to-play games.

GDC Next and ADC, which aim to highlight practical ways for developers to increase the creative and financial success of their projects, are taking place simultaneously on November 3rd-4th, 2014 at the Los Angeles Convention Center.

Continue reading "GDC Next adds fresh talks on F2P design and app store conquest" »

August 26, 2014

GDC Next adds talks on Shroud of the Avatar, Wooga's 'Hit Filter'

As August comes to a close, the organizers of GDC Next 2014 featuring ADC are excited to announce two more excellent talks that will take place at this year's November conference: Portalarium executive producer Starr Long will explain how and why developers should go about crowdfunding their next project, and Wooga exec Sebastian Kriese will reveal how his company's proven "Hit Filter" publishing strategy works.

GDC Next and ADC, which aim to highlight practical ways for developers to increase the creative and financial success of their projects, are taking place simultaneously on November 3rd-4th, 2014 at the Los Angeles Convention Center.

Continue reading "GDC Next adds talks on Shroud of the Avatar, Wooga's 'Hit Filter'" »

August 22, 2014

GDC Next debuts talks from Halfbrick, LA's Glitch City

The GDC Next team continues to work with the best and brightest in the game industry to organize a great session lineup for GDC Next 2014 featuring ADC this November.

Today, they're excited to share two more excellent talks that will take place at this year's conference: Halfbrick (Fruit Ninja, Jetpack Joyride) executive Ramine Darabiha will explain how and why the company successfully revived a four-year-old game, and members of the Glitch City developer collective in L.A. will offer practical advice to developers looking to form their own creative supergroups.

Continue reading "GDC Next debuts talks from Halfbrick, LA's Glitch City" »

August 20, 2014

GDC Next wants to know how you promote your games

In order to better understand the game industry before GDC Next 2014 featuring ADC, conference officials are polling game industry professionals about their opinions on contemporary game marketing across markets that grow more crowded every year.

The short survey is live now and seeks to capture data on how developers promote their games before, during and after development, as well as how they feel about the value of coverage by YouTubers, traditional press and the promotional divisions of platform holders.

Continue reading "GDC Next wants to know how you promote your games" »

GDC Next adds ADC talks on second-screen design, mobile commerce

Developers, take note: the organizers of GDC are working to put together a great, forward-thinking session lineup for GDC Next 2014 featuring ADC this November.

Today, they're excited to share details on two new App Developers Conference talks that will take place at this year's conference and emphasize one of its most important themes: addressing the problem of how developers can responsibly design and monetize their games and game-related apps in a sustainable, ethical manner.

Continue reading "GDC Next adds ADC talks on second-screen design, mobile commerce" »


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