GDC Next: Lecture recommendations for press
[Simon Carless serves as EVP of the GDC shows, and in advance of next week's GDC Next event he's taken the time to share a list issued to press attendees that highlights some of the show's notable talks.]
Ahead of our GDC Next show in Los Angeles next week, our press liaison firm FortySeven Communications has again worked with us to put together a list of some of the most interesting lectures - especially those that could work well when written up for a larger audience.
We don't always publish these to the public. But both for the benefit of press that might not have spotted them yet, and for those people who want to see some of the 'newsier' (and some of the worthwhile and less news-y) talks at the show this week, here it is.
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Developers, get ready: GDC Next kicks off on Monday
Developers, get ready: GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center next week.
If you haven't already, there's still time to register online for a GDC Next pass that grants you access to a wide variety of talks, roundtable discussions, postmortems and workshops during the show.
Attendees are encouraged to plan ahead and bookmark their favorite talks in the online GDC Next 2014 Session Scheduler, especially these 9 can't-miss GDC Next talks.
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9 GDC Next talks you shouldn't miss
Developers, take note: Passes for next week's GDC Next 2014 featuring ADC are still available, and today we're highlighting a few of our favorite can't-miss sessions from the forthcoming future-focused conference.
Game industry veteran Raph Koster, Skulls of the Shogun programming wizard Borut Pfeiffer, game industry attorney Mona Ibrahim and the indie game makers behind the Voltron-esque developer collective Glitch City are just a few of the notable experts that are speaking at GDC Next this year.
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Learn to make multiplatform games and protect your IP at GDC Next
GDC Next 2014 featuring ADC is almost upon us, and conference organizers are happy to confirm that the November conference will host a pair of insightful talks addressing contemporary challenges facing game developers.
Specifically, video game industry attorney Mona Ibrahim will be leading a session on how game developers can guard themselves against intellectual property lawsuits, while Owlchemy Labs (Snuggle Truck) CEO Alex Schwartz will run down the realities of multiplatform development.
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Techland and Gree deliver new mobile-focused talks at GDC Next
GDC Next 2014 featuring ADC is fast approaching, and conference officials are excited to reveal another pair of useful talks that will take place at this year's November conference.
Curious about mobile game development? Techland producer Pawel Rohleder will be speaking at GDC Next about how his studio managed to launch its own small mobile game team inside the larger Techland operation, while Gree International's Chris Tabasa will be sharing advice on the best ways to keep players of your next mobile game satisfied weeks, months, and years after launch.
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GDC Next speakers share their 'hidden gem' game recommendations
One of the main themes of the upcoming GDC Next conference is discovery -- not just those "Eureka" moments of game development, but also the act of finding new games to enjoy.
To that end, GDC Next has added a new Discoverability track to this year's show that includes a session on developing games with an eye towards YouTube viewership, a session on the secrets of App Store placements and a rundown of modern messaging apps and how you can boost your game's discoverability through them. The conference itself is taking place November 3rd and 4th this year at the Los Angeles Convention Center.
In the spirit of discovery, organizers polled some of the game industry professionals who will be speaking at GDC Next about their personal favorite apps and games, asking them to share some of their favorite "hidden gems" with the world ahead of next month's show.
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Unity and Google address dev concerns in GDC Next sponsored talks
We're mere weeks away from GDC Next 2014 featuring ADC, and as the conference draws nigh we'd like to take a moment to run down some of the notable sponsored sessions available to game industry professionals attending in November.
Of course, you can read the full list of GDC Next sponsored sessions from Intel, Gree, Mozilla and more on the conference Schedule Builder; today we're highlighting a few that developers may find particularly useful or informative.
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GDC Next speakers address a few failings of modern game design
Developers, get ready: GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center in less than a month.
Today we're excited to highlight a few of the important talks at this year's conference, which takes place November 3rd and 4th with an eye towards answering a simple question: now that you've made your game, what comes next?
If you've ever worried that the industry is losing part of its soul to the remarkable popularity of free-to-play and licensed games, don't worry -- you're not alone. Veteran developers who have spent time working in those sectors of the industry will be at GDC Next this year to share their lessons learned, and examine what the broader industry can learn from some of their experiences.
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GDC Next debuts talks on audio for indies, social gameplay design
We're weeks away from GDC Next 2014 featuring ADC, and today show organizers are pleased to reveal another pair of informative talks that will take place at this year's November conference.
Uken Games' lead developer Owen Lawson and Hexany Audio creative director Richard Ludlow are coming to GDC Next this year to share advice and lessons learned in designing excellent social gameplay and crafting impactful audio when you're a small-scale developer on an indie-level budget.
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GDC Next adds talks on building your community and your business
We're less than a month away from GDC Next 2014 featuring ADC, and today we're excited to reveal two more great talks that will take place at this year's November conference.
Developing your community and your business are crtical aspects of sustainable game development that are often overlooked by small-scale studios, so it's good to have both Failbetter Games (Sunless Sea) marketing manager Hannah Flynn and Powell Group CEO Jay Powell at GDC Next this year to lead sessions offering meaningful, actionable advice on both topics to conference attendees.
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