GDC Next


The goal of the Production Track is to provide developers with concrete tactics for managing game production, no matter what the size or scope of your game. Sessions in the Production Track will discuss how to best make cross platform development decisions, platform release timing, low-budget and efficient testing, plus test marketing and release strategies. It will also discuss the state of distribution platforms and how to choose the best technical underpinning for your game.


10 Weeks, 3 Guys, 1 Shot: Taking ADR1FT from Concept to Publishing Deal
Adam Orth (Three One Zero), Omar Aziz (Three One Zero), Hogarth de la Plante (Red Accent)
Three One Zero founders Adam Orth, Omar Aziz and independent artist Hogarth de la Plante will go in-depth into the unorthodox development process that took Three One Zero's current game project "ADR1FT" from a concept on paper to a unique game/VR prototype to a publishing deal with 505 Games in the span of 5 months. Orth, Aziz and de la Plante will detail the goals they set at the beginning of the process, how they achieved them and share everything they learned in-between to illuminate and inspire other developers to take a chance on making their dream a reality.
App Developers Conference


UBM Tech